client commit
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27
concord-client/electron/electron-env.d.ts
vendored
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27
concord-client/electron/electron-env.d.ts
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/// <reference types="vite-plugin-electron/electron-env" />
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declare namespace NodeJS {
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interface ProcessEnv {
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/**
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* The built directory structure
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*
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* ```tree
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* ├─┬─┬ dist
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* │ │ └── index.html
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* │ │
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* │ ├─┬ dist-electron
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* │ │ ├── main.js
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* │ │ └── preload.js
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* │
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* ```
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*/
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APP_ROOT: string
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/** /dist/ or /public/ */
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VITE_PUBLIC: string
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}
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}
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// Used in Renderer process, expose in `preload.ts`
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interface Window {
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ipcRenderer: import('electron').IpcRenderer
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}
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68
concord-client/electron/main.ts
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68
concord-client/electron/main.ts
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import { app, BrowserWindow } from 'electron'
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import { createRequire } from 'node:module'
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import { fileURLToPath } from 'node:url'
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import path from 'node:path'
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const require = createRequire(import.meta.url)
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const __dirname = path.dirname(fileURLToPath(import.meta.url))
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// The built directory structure
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//
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// ├─┬─┬ dist
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// │ │ └── index.html
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// │ │
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// │ ├─┬ dist-electron
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// │ │ ├── main.js
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// │ │ └── preload.mjs
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// │
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process.env.APP_ROOT = path.join(__dirname, '..')
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// 🚧 Use ['ENV_NAME'] avoid vite:define plugin - Vite@2.x
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export const VITE_DEV_SERVER_URL = process.env['VITE_DEV_SERVER_URL']
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export const MAIN_DIST = path.join(process.env.APP_ROOT, 'dist-electron')
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export const RENDERER_DIST = path.join(process.env.APP_ROOT, 'dist')
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process.env.VITE_PUBLIC = VITE_DEV_SERVER_URL ? path.join(process.env.APP_ROOT, 'public') : RENDERER_DIST
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let win: BrowserWindow | null
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function createWindow() {
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win = new BrowserWindow({
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icon: path.join(process.env.VITE_PUBLIC, 'electron-vite.svg'),
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webPreferences: {
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preload: path.join(__dirname, 'preload.mjs'),
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},
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})
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// Test active push message to Renderer-process.
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win.webContents.on('did-finish-load', () => {
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win?.webContents.send('main-process-message', (new Date).toLocaleString())
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})
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if (VITE_DEV_SERVER_URL) {
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win.loadURL(VITE_DEV_SERVER_URL)
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} else {
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// win.loadFile('dist/index.html')
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win.loadFile(path.join(RENDERER_DIST, 'index.html'))
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}
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}
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// Quit when all windows are closed, except on macOS. There, it's common
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// for applications and their menu bar to stay active until the user quits
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// explicitly with Cmd + Q.
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app.on('window-all-closed', () => {
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if (process.platform !== 'darwin') {
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app.quit()
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win = null
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}
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})
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app.on('activate', () => {
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// On OS X it's common to re-create a window in the app when the
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// dock icon is clicked and there are no other windows open.
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if (BrowserWindow.getAllWindows().length === 0) {
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createWindow()
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}
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})
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app.whenReady().then(createWindow)
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24
concord-client/electron/preload.ts
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24
concord-client/electron/preload.ts
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import { ipcRenderer, contextBridge } from 'electron'
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// --------- Expose some API to the Renderer process ---------
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contextBridge.exposeInMainWorld('ipcRenderer', {
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on(...args: Parameters<typeof ipcRenderer.on>) {
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const [channel, listener] = args
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return ipcRenderer.on(channel, (event, ...args) => listener(event, ...args))
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},
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off(...args: Parameters<typeof ipcRenderer.off>) {
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const [channel, ...omit] = args
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return ipcRenderer.off(channel, ...omit)
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},
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send(...args: Parameters<typeof ipcRenderer.send>) {
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const [channel, ...omit] = args
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return ipcRenderer.send(channel, ...omit)
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},
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invoke(...args: Parameters<typeof ipcRenderer.invoke>) {
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const [channel, ...omit] = args
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return ipcRenderer.invoke(channel, ...omit)
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},
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// You can expose other APTs you need here.
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// ...
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})
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